F1 24, first in the series to feature real player voices – Inven VRESP

EA Sports today released the third official in-depth analysis video of its new racing title ‘F1 24’. The video provides detailed information about the improved tracks and driver updates in this work.

What EA Sports is promoting in earnest in EA F1 24 is a ‘realistic’ racing experience. Based on this, many parts, including the car body’s handling model and aerodynamics, are scheduled to undergo changes, and a more immersive career mode is also being prepared. Plus. F1 24 plans to provide a more realistic experience by embodying the appearance of a circuit that exists in reality.

First, in the game, you can experience all 24 circuits included in this year’s official F1 schedule. ‘Silverstone’, a circuit loved by both fans and drivers, is one of the tracks that has received the most extensive updates, and the developer explains that you can experience the bumps and curbs intended by the circuit designer as well as an elevation change of up to 11.3m.

In addition, Belgium’s famous circuit, the ‘Spa-Francorchamps’ circuit, also underwent a major reorganization, and Qatar’s ‘Lusail International Circuit’ and Saudi Arabia’s ‘Jeddah Corniche Circuit’ were also created similar to existing circuits. I plan to do it.

In addition to strengthening the visual aspect of the circuit, various devices are also added for a more realistic F1 season experience. Players can now watch cutscenes play between sessions, giving them a closer look at characters on and off the grid.

Additionally, for the first time in the series, audio samples of drivers used in actual F1 broadcasts are included in the game. When you race with your favorite driver, you can listen to the actual driver’s voice lines during the race. Voice lines will be played to suit the situation at the moment, such as crossing the finish line or a car crashing, and the actual voices of legendary drivers such as Lando Norris, Max Verstephan, and Lewis Hamilton will add a vivid sense of realism.

The quality of the vehicle also rises to a higher level. Like last year, all 10 teams’ vehicles were created based on CAD data, and Dynamic Diffuse Global Illumination technology with ray tracing was added to improve cutscene lighting, shadows, and reflections. In addition, through advancements in technology, the overall rendering of the actual driver and shaders such as eyes and skin are also being greatly improved.

Meanwhile, improvements to ‘My Team Icon’ were also revealed. According to the developer, F1 24 will feature more iconic drivers than ever before. You will be able to meet F1’s legendary drivers such as ‘Ayrton Senna’, ‘Nigel Mansell’, and ‘Michael Schumacher’ again in the game, and you will be able to become those drivers yourself in the Solo Grand Prix or the revamped career mode.

F1 24, which is confirmed to be released on May 31, will give you the right to enjoy the game 3 days early and various rewards if you pre-purchase the Champions Edition. The icons of James Hunt, the 1976 champion and driver famous for the movie ‘Rush: The Rivals’, and Juan Pablo Montoya, seven-time Grand Prix winner, are available exclusively for the Champions Edition.

About Michael Steven

I am a news writer, editor and journalist with more than 13 years of experience. I have an MA in Journalism and have published work in various publications around the world. With me, you don't have to worry about copyright and defamation issues or being punished by search engines. You get original work that complies with media laws. Communication: I really prioritize good communication with clients, from their expectations to the initial plan and vision of the project in particular. Tell me what you want - even down to the level of 'how' you want it written. Nonetheless, I must note that self-expression is very important to me and I hope to reach a solution together with the client but not at the expense of the quality of the finished product.

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